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Wearable Interactive Full-Body Motion Tracking and Haptic Feedback System Dataset (Nature Communications 2025)

Smart Home
Jan 31, 2026
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Abstract

"Dataset from wearable system integrating triaxial accelerometers with flexible haptic actuators for real-time body motion sensing and synchronized vibration feedback, including ML-classified motion data from diverse body placements for VR/AR and remote communication applications."

Description

Overview

The Wearable Interactive Full-Body Motion Tracking and Haptic Feedback System dataset published in Nature Communications (September 2025) presents data from a novel multifunctional wearable platform combining motion sensing with tactile feedback interfaces.

System Architecture

  • Flexible epidermal patches housing triaxial accelerometers, BLE microcontroller units, batteries, and vibrotactile actuators.
  • On-skin wearable design with elastomeric encapsulation ensuring conformal contact and comfort during extended wear (160+ hours continuous operation).
  • Wireless BLE connectivity enabling real-time data streaming to smartphones, tablets, or VR/AR headsets.
  • Bidirectional system: Motion data input drives haptic feedback output in closed-loop configurations.

Data Collection

  • Motion data collected from multiple body locations: chest, back, arms (upper/lower), legs (thigh/calf), wrists, and ankles.
  • Diverse movement repertoire including daily activities, exercise, gestures, and VR/AR interactions.
  • Machine learning classifier trained on motion patterns to recognize body placement and activity types.
  • Haptic feedback patterns synchronized with motion events and virtual environment interactions.

Measured Parameters

  • Tri-axial acceleration: x, y, z acceleration components capturing linear body motion.
  • Motion frequency analysis: Characterization of movement frequencies from slow (< 1 Hz) to rapid (> 10 Hz) motions.
  • Haptic patterns: Vibration intensity, frequency, and temporal patterns delivered by actuators.
  • Power consumption: Energy usage data showing 1.3-1.5 mA during operation for ~160 hours battery life.
  • Sensor placement metadata: Body location labels for supervised ML training.

Use Cases

  • VR/AR applications: Real-time haptic feedback synchronized with user movements enhancing immersion and presence.
  • Remote communication: Mutual awareness and interaction through synchronized motion sensing and haptic feedback between remote users.
  • Gaming and training: Motion-controlled interfaces with tactile cues for skill acquisition and entertainment.
  • Rehabilitation: Personalized haptic feedback for gait training, posture correction, and motor learning.
  • Human-machine interfaces: Developing next-generation wearable input/output devices with bidirectional information flow.

📊 View Data Structure

To explore column names, data types, and sample rows, visit the official dataset page on Kaggle.

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Cite This Dataset

Park, S. U., Lee, H. K., Kim, H. B., & others (2025). Wearable Interactive Full-Body Motion Tracking and Haptic Feedback System Dataset (Nature Communications 2025). Nature Communications. [Dataset]. Nature Publishing Group. https://doi.org/10.1038/s41467-025-63644-3

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Original source: Nature Publishing Group (2025). Visit official page for more details.

Indexed by IoTDataset.com on Jan 31, 2026

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